Body motions in creative activities
- Last Update:November,17,2013 Created:November,17,2013
- Comment
- Like
- Favorite
Public
Profile
Title of the dataset | Body motions in creative activities |
---|---|
Provenance of the dataset | Ohsawa laboratory |
How were the data collected/created? What was the cost? | By use of Kinect, the motions of the heads and bodies of were collected for subjects working on a creative jobs such as creating new ideas for businesses on smartphones. |
Data sharing policy | Other |
Data sharing policy |
About data analysis and simulation
Type of data: Check all that apply. Use "Other" to specify other types so that we can include them in further updates. | series table |
---|---|
Variable labels of dataset (the names of the variables) | 20 POINTS INCLUDING SHOULDERS(X-AXIS)|20 POINTS INCLUDING HEAD(X-AXIS)|20 POINTS INCLUDING BODY(Y-AXIS)|20 POINTS INCLUDING LEGS(Z-AXIS)|20 POINTS INCLUDING LEGS(X-AXIS)|20 POINTS INCLUDING ARMS(Z-AXIS)|20 POINTS INCLUDING HEAD(Z-AXIS)|20 POINTS INCLUDING SHOULDERS(Z-AXIS)|20 POINTS INCLUDING HEAD(Y-AXIS)|20 POINTS INCLUDING BODY(Z-AXIS)|20 POINTS INCLUDING ARMS(Y-AXIS)|20 POINTS INCLUDING ARMS(X-AXIS)|20 POINTS INCLUDING BODY(X-AXIS)|20 POINTS INCLUDING SHOULDERS(Y-AXIS)|20 POINTS INCLUDING LEGS(Y-AXIS) |
Outline of data | The motions of subjects working on a creative jobs --- such as creating new ideas for businesses on smartphones. |
Simulation process | This is secret! |
Expected outcome of the process (obtained knowledge, analysis results, output of tools) | Top secret! |
Anticipation for analyses/simulations other than the typical ones provided above |
Other
Comments | |
---|---|
What kind of data/tools do you wish to have? | |
Visualized information | |
Sample data |
Comment form